3D Features
- class
threeDFeatures.ThreeDFeatures Bases:
objectImplements the the different 3D features for your device.
getVesaOutputSignalEye()Returns the eye on which the VESA outputs an image signal.
Returns: Eye on which VESA is outputting the signal.
Return type: eye (str)
getVesaPhase()Gets the 8-bit unsigned phase of the VESA 3D waveform.
Returns: Phase of the VESA 3D waveform
Return type: phase (int)
getVesaWaveform()Gets the waveform which is being sent to the VESA 3D connector.
Returns: Phase of the VESA 3D waveform
Return type: waveform (str)
setVesaOutputSignalEye(eye)Sets the VESA output signal eye.
The VESA connector can output image signal on either left or right eye. This method allows the user to choose one.
Parameters: eye (string) – left if VESA connector it to output left-eye signal. right otherwise.
setVesaPhase(phase)Sets the 8-bit unsigned phase of the VESA 3D waveform.
Varying this phase from 0-255 will fine tune phase relationship between stereo video and 3D goggle switching. The following combinations have been found to work well:
If you are using a VIEWPIxx/3D, you should set the
phaseto0x64. If you are using a CTR with our DATAPixx, it should be set to0xF5.Parameters: phase (int) – Phase of the VESA 3D waveform
setVesaWaveform(waveform)Sets the 8-bit unsigned phase of the VESA 3D waveform.
Sets the waveform which will be sent to the DATAPixx VESA 3D connector
Parameters: waveform (str) – If you are using NVIDIA 3D Vision Glasses, you should set the
WaveformtoNVIDIA. If you are using Crystaleyes Glasses, it should be set toCRYSTALEYES. For a basic L/R square wave, it should beLR.