LabMaestro

Environment and Devices Overview

Overview

This page provides a conceptual introduction to the “Environment” in LabMaestro (in the Project panel), where all connected displays and VPixx devices are listed.

After reading this guide, you will have an understanding of the differences between Displays and Devices in LabMaestro, how to add them to a LabMaestro project, and how to configure various hardware settings for use, either within or outside of LabMaestro projects.

VPixx Devices

In LabMaestro, “Devices” refers to any VPixx hardware connected to the computer via USB. This includes our VIEWPixx line of research-grade monitors, the PROPixx projector, or our DATAPixx3 video I/O hub and data acquisition system. One exception to this rule is our TRACKPixx3 eye tracker, which is not directly connected to the computer but is detected and accessed via its connection to the DATAPixx3. All VPixx devices have a “Device Settings” menu that lets you configure various features and settings. You can access the device settings by double-clicking a VPixx device, which opens the “Device Settings” menu for that device.

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A DATAPixx3 listed under Environment as a “Device”
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The Device Settings menu for a device (DATAPixx3), which is accessed by double-clicking on the device (DATAPixx3) found under Environment

Single-clicking a VPixx device opens a Properties panel for that device on the right-hand side of the window. The Properties panel gives information about the device.

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Properties of a simulated DATAPixx3 (Version 1.12)

The following table summarizes the different pieces of information available for VPixx devices in the Properties panel:

Name

Description

Device type

The type of VPixx device (e.g., DATAPixx, Monitor, Projector)

Manufacturer

The name of the manufacturer (VPixx Technologies)

Model

The model of the device (e.g.DATAPixx, DATAPixx2, DATAPixx3, VIEWPixx, VIEWPixx/EEG, PROPixx, VIEWPixx3, TRACKPixx)

Serial Number

The serial number of the device

Hardware Revision

The hardware revision number of this device

Firmware Revision

The current firmware revision of this device

Custom Name

The custom name that the user has given this device

Shipping Date

The date that the device was shipped

Selected Resolution

This information is only available for Device Types: monitor, projector, and DATAPixx. It is the current video resolution selected for this device.

Video Input

This information is only available for Device Types: monitor, projector, and DATAPixx. The current video input resolution and frame rate.

Video Output

This information is only available for Device Types: monitor, projector, and DATAPixx. The current video output resolution and frame rate.

Audio Input

Available for devices that support audio signals. Allows you to define the source of audio inputs.

Audio Output

Available for devices that support audio signals. Allows you to specify the audio output speaker.

By right-clicking on a VPixx device, you will see several options available:

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The following table describes each of the options:

Option

Description

Add to Project

Add the device to the LabMaestro Project

Diagnostic

Open the Diagnostic window to do self-tests or register read

Update Firmware

Update the firmware if a newer version of the device firmware is available

Dithering Test

Run a Dithering test to see whether your graphics card is altering pixel values.

Test Patterns

Display various test patterns on the VPixx Device/Display

Digital I/O Tester

Open the Digital I/O tester, which allows you to read the Digital Inputs and set the states of the Digital Outputs for testing purposes.

Displays

In LabMaestro, “Displays” refers to the type of display (e.g., monitor or projector) connected to your computer/graphics card via a video cable; this includes third-party displays as well as VPixx displays.

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The LabMaestro Project Panel shows 3 different displays listed under “Environment”; right-clicking one of the displays lets you add it to your project.

The following page on Displays and Monitors details how to add a display to your LabMaestro project, and the information available in the Display Properties panel.